Wednesday, December 17, 2008

IGUNIS by Natuneko4



Another brilliant level by Natuneko4 that's better than AQUA in every way. Beautiful and extremely well designed.
Be sure to complete it to unlock the time trial version.

Level Design: 9
Replay Value: 9
Aesthetics: 10
Fun Factor: 8
Originality: 9
Difficulty: 6
Length: 8


Overall Score: 9.6 (not an average)

Monday, December 15, 2008

Operation Beaver Freedom by Muckypops



An absolutely amazing platform level that's a little basic at times but feels very polished and solid. Some great atmosphere and enemy design also. A good all round adventure.

Level Design: 8
Replay Value: 8
Aesthetics: 8
Fun Factor: 7
Originality: 8
Difficulty: 8
Length: 8


Overall Score 8.6 (not an average)

Mrs Rocket's Robot Factory by LuckyShot



A sequel to one very awesome level I've reviewed before. Full of originality and fun.
Like I said in the video, the author will be off to sea for a while. So leave a nice little surprise for him by hearting the shit out of this level and leaving some comments. : D

Level Design: 8
Replay Value: 6
Aesthetics: 7
Fun Factor: 8
Originality: 8
Difficulty: 7
Length: 7


Overall Score: 8.3 (not an average)

H.A.T.E. by Voltiare




Insanely awesome level that's split up into 10 section with its very own distinct gameplay styles.
This is a must play. Just check the video!

Level Design: 9
Replay Value: 10
Aesthetics: 10
Fun Factor: 8
Originality: 9
Difficulty: 10
Length: 10


Overall Score: 9.7 (not an average)

OVER 9000 PENISES by Cdubb024 (not a real review, lol)



Penises, over 9000 of them.
You won't be able to find this level.. it's unpublished. Haha.
(edit: The video got removed by Youtube... haha it got lots of views before it did though)
(edit2: re-upped to gametrailers, yay)

Level Design: over 9000
Replay Value: over 9000
Aesthetics: over 9000
Fun Factor: over 9000
Originality: over 9000
Difficulty: over 9000
Length: over 9000


Overall Score: over 9000 (not an average)

Forest of Dreams Part 1 by FullGorr



Excellent and quirky level with a lot of really great variety and cool ideas everywhere. This level really felt like a solid mini adventure. Watch the video for more details.

Level Design: 8
Replay Value: 7
Aesthetics: 8
Fun Factor: 8
Originality: 9
Difficulty: 8
Length: 8


Overall Score: 8.7 (not an average)

Dry Imagination by Blobtastic ( LittleBigPlanet Review League Level Review )




*Pros:

- Exploration based level done well!

- Great variety in environments coupled with fantasic design.

- Fun to find everything!!!

*Cons:

- A little bland at times.

- I wanted more!

*Score

- Category: Platformer

- Time Completed: 12 minutes

- Difficulty: Easy

- Gameplay: 7 Out of 10 Stars

It's good overall but just too ..careful. The design doesn't feel daring enough to give a good sense of gameplay. It's there but it's just not going to blow you away.
What is great about this level though is the fact that you can really go into any direction you like. You can even walk straight to the finish if you're so eager.
But the point here really is to collect as many points as you can scattered throughout the level in a many of its nooks and crannies.
So if you love levels in which you'll need to explore a LOT then this is your thing, it doesn't get any better than this.

- Aesthetics-Design (Graphics+Sounds): 8 Out of 10 Stars

Beautifully polished level... Everything is just amazing to look at and is very colourful. Think Green Hill Zone in Sonic. There's also plenty of variety as you'll be able to walk on the hills of grass.. venture into the caves or go off into space.
This level is absolutely delicious to look at... There's also plenty of original creations here and there.

- Originality: 7 Out of 10 Stars

At first you'll feel like nothing here is new... or unique. But you're wrong. Never have I seen a level which lets you go any direction at all. There's no real goal other than to explore. This is a good idea and it's executed extremely well. The contraptions are a little bland at times though.. that would be my only complaint in regards to originality.

- Final Score: 8.8 Out of 10 Stars

Possibly the best exploration level I've played yet. I had so much fun to collect every single point... I went back and forth trying to find more and more secrets. They're very well hidden and it just feels great when you find one. Overall this level is also very well polished on every level. You never feel lost, confused or frustrated.
I highly recommend this one!

Friday, December 12, 2008

World of Fabric by Lemm



Amazing level which focuses on core platforming fun... It's not too easy either but there's plenty of variety to keep you busy here. Very well polished level.

Level Design: 9
Replay Value: 8
Aesthetics: 9
Fun Factor: 8
Originality: 8
Difficulty: 8
Length: 10


Overall Score: 9.4 (not an average)

Wednesday, December 10, 2008

Treasure Hunter by Kamashii (Review League)




*Pros:

- Incredible atmosphere and aesthetics. Top notch.

- Varied gameplay and a few surprising traps.

- Wonderful original designs and mechanics.

*Cons:

-So short!!

-Platforming often too basic and flat.

*Score

- Category: Themed

- Time Completed: 4 minutes

- Difficulty: Normal

- Gameplay: 7.5 Out of 10 Stars

One of the few downsides of this level when compared to the rest of it.... It feels great going through this level but a little lacking in depth. The jumps are too easy and uninteresting.. traps are often a little too basic. But this isn't always the case. There's plenty of times when you're really impressed with what's going on. This isn't so much to do with gameplay as it's mostly the presentation that carries this level. The gameplay isn't flawed in any way, I just wish for more original obstacles to overcome .. enemies or puzzles. This level is very straightforward.

- Aesthetics-Design (Graphics+Sounds): 9.5 Out of 10 Stars

There's not much else like it in terms of beauty.... Everything in this level looks absolutely amazing. From the general level design to the little touches. The lighting is great, sound matches everything nicely and the atmosphere feels so strong at all times. It's like sex for your eyes.

- Originality: 8 Out of 10 Stars

This is a tough one since in terms of traps or contraptions it's mostly things we've seen before. But there are a few things that will really catch you off guard. On top of that everything looks and feels very original in terms of design in this level. Hopefully that isn't too confusing but you'll just have to check out my video review to see what I mean.

- Final Score: 9 Out of 10 Stars

One of the best levels I've played this week.. it literally blew me away at times. What keeps it from getting a near perfect score is it's length. I don't even really care about the fact that the gameplay falls a little short at times because the level flows so well and feels so polished.

It's not abnormal for levels this beautiful to end rather abruptly. But it's still a shame.

I still highly recommend playing this though as there's nothing else like it.

Pinball by Fishbone0



The most accurate and playable pinball table I've yet seen on LBP. Give this a go and keep your eyes on the author as he said he'll create more tables later down the track.

Level Design: 8
Replay Value: 10
Aesthetics: 7
Fun Factor: 9
Originality: 9
Difficulty: 7
Length: n/a


Overall Score: 9.5 (not an average)

I'm Late by MooshyWooshy



A great little puzzle adventure type level in which you must carry your backpack to school. Wonderfully decorated and designed and a blast to play.

Level Design: 8
Replay Value: 6
Aesthetics: 8
Fun Factor: 7
Originality: 8
Difficulty: 7
Length: 7


Overall Score: 9.1 (not an average)

Fortress Ironside by ZX497



Another great varied level that looks pretty solid and has 4 keys you must unlock to open up the final gate. Every area is different and interesting in its own way.

Level Design: 9
Replay Value: 8
Aesthetics: 8
Fun Factor: 9
Originality: 9
Difficulty: 8
Length: 7


Overall Score: 9.5 (not an average)

Afraid of the Dark by Spartan2023



My written reviews will be shorter than what you're used to as I find myself writing what I've already said in the video.
It'll be more along the lines one sentence with a lot of the keywords of what the level is.

Afraid of the Dark is a deep complex puzzle story driven level with incredible length and amazing environments. It's quite morbid at times so beware.
If you report this level for moderation I will rape you with my feet.

Level Design: 9
Replay Value: 7
Aesthetics: 9
Fun Factor: 8
Originality: 10
Difficulty: 8
Length: 10


Overall Score: 9.6 (not an average)

Sunday, December 7, 2008

Temple of the Wing by Blue-Alloy



Must try level...
Link to the original review by someone else here:
http://forums.littlebigworkshop.com/lbp/board/message?board.id=promozone&message.id=3848#M3848

Please do not play or heart by Blastroid



Hilarious level that doesn't want to be played. It looks great and plays pretty well... The only real good factor though is its awesome sense of humour.
If you won't like this level you're kinda dead inside.

Level Design: 7
Replay Value: 3
Aesthetics: 8
Fun Factor: 9
Originality: 9
Difficulty: 1
Length: 4


Overall Score: 8.2 (not an average)

Saturday, December 6, 2008

Platforming Piers by Cstrfrk



Every time I play this level I feel like I'm playing a kickass platform game on my MegaDrive (Genesis for you Americans out there, lol)... The entire level exists on a very horizontal plane so there's no real vertical exploration or movement.... But it still manages to add secrets and really fun gameplay that feels very fresh.
The gameplay isn't where the sheer awesomeness of this level ends though. Visually it's stunning and the colour palette is really pleasing to the eye.
I highly recommend playing this level. It's short, but sweet.

Level Design: 8
Replay Value: 7
Aesthetics: 9
Fun Factor: 7
Originality: 8
Difficulty: 7
Length: 6


Overall Score: 9.4 (not an average)

Major Sackboy's Space Mission by StupidLdiot



This one took me by surprise as it was sent to me by someone on youtube who wanted me to have a look at his level...
This level really showcases the author's ability to create amazing original contraptions and .. well.. things. Everything works really well in this level... a lot of the vehicles perform quite well and there's a few other original ideas here and there.
It's got amazing variety which I absolutely love .. and some cool surprises as well.
My only complaint is that it's a little bland at times and it's not always clear where you're meant to go next (say.. after defeating a boss). It's not a big gripe though.
I recommend playing this right now. It's an all round great looking level that's fun to play.

Level Design: 7
Replay Value: 7
Aesthetics: 8
Fun Factor: 7
Originality: 8
Difficulty: 7
Length: 9


Overall Score: 8.4 (not an average)

Happy Holidays Little Big Planet by Esperado



A wonderful happy looking little level with a Christmas theme...
If you're looking for very basic but excellent platforming with plenty of fun point collecting then check this one out.
The level may look a little simple but everything is very well designed and beautiful to boot.
More info is in my video. Watch it!

Level Design: 8
Replay Value: 8
Aesthetics: 8
Fun Factor: 7
Originality: 6.5
Difficulty: 2
Length: 6


Overall Score: 8.6 (not an average)

Earthquake Evasion by The_Killian

This is my first video review I'm posting for the review league ... you can find the original thread at http://forums.littlebigworkshop.com



*Pros:

-Realistic EarthQuake physics, WOW!

-Multiple paths

-Brilliant atmosphere

-Magnificent variety in gameplay

*Cons:

-Could use more interesting coloured lighting effects


*Score

-Category: Platformer/Adventure

-Time Completed: 10

-Prizes?: Yes yes yes. A great souvenir at the end too.

-Difficulty: Medium

-Gameplay: 9 Out of 10 Stars

An absolutely incredible experience in terms of gameplay.

As you start off things seem pretty generic and normal.. You're in a mine then all of a sudden an earthquake hits you. The entire screen shakes like crazy... What's cool about this is that you can't jump the way you're used to since you're bouncing all over the place. This mechanic occurs several times in the level. It's good that it's not ongoing since it's nice to have a break from it now and then. Other than that there's some amazing platforming elements here... Tons of surprises that test your reaction speed and even a minor puzzle.

-Graphics: 7.5 Out of 10 Stars

Fantastic in terms of basic design aesthetic. Everything looks and feels like a mine... with rocks everywhere and man-made things made out of wood. While everything looks good enough I wish it looked even better... The diamonds look a little silly and hard to believe and the lighting is too flat and repetitive. The level could also do with a different colour tone overall (which is 1 press of a button). This is something that can be fixed very easily and isn't a major problem or distraction.

-Sound: 9 Out of 10 Stars

Great! Very convincing and heavy bass rumbling earthquake effect.. and the music was very fitting for what kind of level it is. Sound effects are sparse but effective enough.

-Originality: 9 Out of 10 Stars

We've all seen levels that take place in the dusty old mines... but this one adds an amazing twist to it and uses it very well. The earthquake really takes the spotlight in this level even though there are plenty of other fantastic and original ideas that often surprise you.

-Final Score: 9.1 Out of 10 Stars (not an average)

Amazing on every level. It's never too frustrating.. never bores or tires and has good replay value to boot due to its sheer amount of wonderful secrets hiding in many of the mine's crevices. It's got wonderful variety as well in terms of gameplay.. constantly surprises you and never fails to entertain.

Friday, December 5, 2008

Space Station by Heyboova



A very cute and fun but kinda short level. ...
You start off on earth and board a spaceship where things go pretty wrong... It's incredibly fun to play through as you're always finding yourself doing something completely different at every new segment.
The flow in this level is spot on and pretty much perfect. It's just a little too short and basic for my liking but still a blast to play.
Have fun with it!

Level Design: 8
Replay Value: 6
Aesthetics: 9
Fun Factor: 7
Originality: 7
Difficulty: 6
Length: 5


Overall Score: 8.6 (not an average)

Thursday, December 4, 2008

cdubb024 double review.

First of all.. a huge thanks to cdubb024 for creating my new banner for the blog. It looks awesome and I love it. I return I went to check out his levels and am glad they don't suck donkey anus.




~~~~~~~~~~~~~~~~~~
Review for: Pirate's Booty by cdubb024
==================

Another great level by cdubb024..
What I love about this level is that it almost feels like a separate game. That's how unique and refreshing it feels.
You're a pirate looking for booty! Pretty straightforward right?
Imagine the coolest pirate level you could possibly fathom... This is it, or better. You jump aboard a massive pirate ship and loot all their little treasure chests. There are secrets literally everywhere which really bumps up the replay value for this level by a ton.
Plenty of kickass variety and really fun gameplay to be had too.
I couldn't finish the level in my video due to time constraints.... but let me just tell you that .. Wow.. It finishes with a blast. I won't really spoil it but I can promise you that you won't be disappointed in any way with this level.
Not sure if I mentioned this in my video but my only very minor complaint is that some areas feel a little clunky or cluttered. This is a non issue though so feel free to ignore that comment.
Get off your ass and play this now!!!!!!!!

Level Design: 10
Replay Value: 9
Aesthetics: 10
Fun Factor: 9
Originality: 10
Difficulty: 9
Length: 9


Overall Score: 9.8 (not an average)


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


~~~~~~~~~~~~~~~~~~
Review for: Grampa's IBS by cdubb024
==================

Hilariously hilarious level that's also incredibly well designed and has plenty of originality going for it. It's a little more linear than Pirate's Booty but this is only a minor complaint... Bewarned that the level isn't easy at times as you can see in my video.
Anyway, in this level you'll have to get your grandpa some new undies... it'll be an adventure you'll never forget, haha.
For more details just watch the video..
But yeah, have fun with this one.. I did!

Level Design: 9
Replay Value: 7
Aesthetics: 8
Fun Factor: 8
Originality: 8
Difficulty: 9
Length: 8


Overall Score: 9.5 (not an average)

Midnight in the Garden by Korghano



One of the most beautiful levels I've seen in a long long time... It's also an absolute wonder to play due to its amazing and organic design. Just sit back.. and watch the video. Then prompt your behind to start moving and boot up your PS3.
It's a little bit short.. but eh, this isn't a big deal since the entire experience feels wonderful.

Level Design: 9
Replay Value: 8
Aesthetics: 10
Fun Factor: 7
Originality: 7
Difficulty: 6
Length: 6


Overall Score: 9.5 (not an average)

Mayan Sane Temple by RenderFX



Ever since I played this level I've wanted to review it....
It's an absolutely amazingly well designed level with a whole ton of cool, unique and original ideas. It's a blast to play and the gameplay switches up constantly.
If I say too much about it I'll ruin the initial surprise. You just need to know that this is one of the best LBP levels out there.
There's nothing I don't like about this level other than the first part(mini maze).

Level Design: 10
Replay Value: 7 (make maze smaller to increase)
Aesthetics: 10
Fun Factor: 9
Originality: 10
Difficulty: 8
Length: 9


Overall Score: 9.8 (not an average)

Allswell Dependence Day by Toharoco



A very very cool unknown level..
This one's action packed.. has a whole lot of variety and a bunch of original ideas and contraptions here and there.
You'll need to kick some alien ass in this level... Like I said in my video, the only complaint I have are the general Alien designs.. they're sloppy and rushed looking (compared to the rest of the level).
But there's too much kickass stuff going on in this one that it's easy to forgive a minor flaw like that.
This feels like a real adventure where you feel satisfied and awesome by the time you've finished the level.
Play it!

Level Design: 8
Replay Value: 7
Aesthetics: 8
Fun Factor: 8
Originality: 7
Difficulty: 7
Length: 7


Overall Score: 8.6 (not an average)

Wednesday, December 3, 2008

Shadow of the Colossus by Rinaldus91



The best Shadow of the Colossus level I've played so far..
This one faithfully portrays the beginning of the game including the first colossus. Everything feels exactly like the original game which I just think is very impressive. On top of that aesthetically this game is gorgeous.. the only thing that looks a little silly is the horse(haha). Even if you don't know the game you'll still be able to appreciate this level.
Play it now!

Level Design: 8
Replay Value: 5
Aesthetics: 9
Fun Factor: 6
Originality: 7
Difficulty: 5
Length: 6


Overall Score: 9.0 (not an average)

Toy Story by Slangemannen



A really fun albeit a little short level that's very loyal to the original movie.
Nearly every character from the film is in this level and very beautifully designed also, it all looks so pro. Every area is nicely designed as well and plays well.
It's nothing mind blowing in the gameplay area but still delivers nicely because it never tires or frustrates.
I highly recommend playing this one, you won't regret it.

Level Design: 7
Replay Value: 6
Aesthetics: 9
Fun Factor: 7
Originality: 7
Difficulty: 6
Length: 6


Overall Score: 8.5 (not an average)

Robotnik Rules by DSKEmilio



Hilariously silly level which is actually fun to play. It's just as awesome if not better as his last level which is also based on an old crappy cartoon. Well.. these are more based on the youtube poop videos of those cartoons (which I didn't know when I reviewed his first level).
If you have a sense of humour and like fun and enjoyable levels.. go play this now.

Level Design: 7
Replay Value: 7
Aesthetics: 8
Fun Factor: 8
Originality: 7
Difficulty: 5
Length: 7


Overall Score: 8.8 (not an average)

Tuesday, December 2, 2008

Adrenaline Rush by NinjaGuerra



Imagine what a combination of a rollercoaster... nifty platforming and a whole bunch of creepy smiley faces would be like.
Well IMAGINE NO LONGER. Because it's here. Adrenaline Rush.
It's quick, it's fun .. challenging... has lots of variety and is very very lengthy. Quite possibly the longest LBP level I've played yet. But it never really gets too dull or tired. It's non stop action to the maaaxxxx yeah!
But really, that's all this level is.. A whole bunch of cool ideas glued together. Normally this makes a level feel a little disconnected.. And with this one it does feel that way but only a little, this is relieved by the sheer awesomeness of many moments in the level.
If you want to have some great fun.. Then go play this right now.

Level Design: 8
Replay Value: 8
Aesthetics: 2
Fun Factor: 9
Originality: 6
Difficulty: 7
Length: 10


Overall Score: 9.1 (not an average)

Monday, December 1, 2008

That is not the way out by Singlefate



Fucked up scary ass level. I suggest not watching the video yet and just giving it a go. I won't spoil anything here.

Level Design: 7
Replay Value: 2
Aesthetics: 7
Fun Factor: 4
Originality: 7
Difficulty: 3
Length: 6


Overall Score: 7.1 (not an average)
Expect a video review on my blog (in sig) within the next few days.:

Count Sackula's Castle by Armitage_Shanks



The best Castlevania inspired level yet.
So this level is obviously loosely based on the Metroidvania titles. There's a lot of different rooms each with their own unique traps or puzzles and themes. Everything is amazingly well designed and this level has some of the best advanced objects or hazards.
There's a picture puzzle which is already amazing.. there's changing portraits... and plenty of other cool innovative ideas.
While the last boss is fairly easy it still feels very satisfying to defeat him due to the way in which you do.
You absolutely must play this right now. No doubt you'll be impressed.

Level Design: 9
Replay Value: 7
Aesthetics: 9
Fun Factor: 8
Originality: 8
Difficulty: 6
Length: 7


Overall Score: 9.6 (not an average)

AQUA by Natuneko4



A wonderful and challenging visual experience unlike no other.
The theme here is very consistent throughout.. the level isn't very unique in terms of platforming elements or other ideas but it's a must play just for the visuals and flow alone.
Go play it now.

Level Design: 6
Replay Value: 4
Aesthetics: 9
Fun Factor: 4
Originality: 9
Difficulty: 8
Length: 6


Overall Score: 8.6 (not an average)

Sunday, November 30, 2008

2 BANISHED levels by Nevenz

~~~~~~~~~~~~~~~~~~
Review for:
BANISHED by Nevenz
==================



What a fantastic level (only 2 hearts).. This level is absolutely brilliant. It's very easy but it's an incredible visual experience through extremely gorgeous scenery. I loved ..almost.. every bit of it.
You travel through a demon realm.. and basically have to get to the end of the level. You will die very rarely, it feels nearly impossible as there is nothing really threatening anywhere in the level.
There is one issue with this level though... Since it's the author's first published work it can easily be forgiven.
But.. There are several jetpacks in the stage. The first is pretty problematic because you can actually often fly completely out of bounds... you can view the outer walls of the stage and even skip the biggest area of the entire stage this way. He basically just needs to make the range shorter to fix this flaw.
But hey, I still highly recommend this level since it's the most gorgeous looking user created LBP level I've ever seen in any of my threads.
It's almost on par with Azure Palace in terms of visual art direction.
Oh one thing I forgot to mention is how the author did something amazingly smart. You should all take note of this.
You know how in LBP you can't create water? But you know how water is meant to slow you down right?
Well, this guy is a genius because he came up with a brilliant way to simulate a water experience.
Basically once you hit the water he slows the game down by using a lot of decorations and lighting effects. Then once you're out of the water the game speeds up again. What's amazing is how constant the speed is during the water sequence, this must've taken ages to do.
Anyway..
PLAY THIS NOW!!

Level Design: 7
Replay Value: 3
Aesthetics: 8
Fun Factor: 6
Originality: 7
Difficulty: 2
Length: 7


Overall Score: 8.5 (not an average)




Review for: BANISHED (ep.1 prologue) by Nevenz
==================

Wow, I was actually excited when I loaded this level up because of the experience I had with the first BANISHED level (a week ago or so).
So..... was I disappointed because I had high expectations? Read on.
Just so you understand story wise... In the first BANISHED level (which occurs after this) you are in a demon realm. A strange abstract place.
In this level we get to find out how our little character got there.
You start off on a spaceship which is your main hub in this level. You fly through the universe and from time to time you'll need to fix a few things so your spaceship can travel onwards.
Anyway.. most of this will be in my video of this level.
This level has some cool surprises and a pretty chilling storyline which matches well with the story and feel of the other BANISHED level.
Visually it's an amazing experience. The author has a real feel for setting the atmosphere and tone well. It lacks a little in the gameplay department but this really doesn't matter.. You won't even notice.
Go play this right now.. or play the original BANISHED first.. and then this. You won't regret it.

Level Design: 9
Replay Value: 3
Aesthetics: 9
Fun Factor: 6
Originality: 8
Difficulty: 3
Length: 6


Overall Score: 8.8 (not an average)

Ninja by Jaeyden



Jaeyden does it again...
Yes I know he didn't request this, but while I was playing I noticed that he published it. I think I'm the first one to ever play his level.. which makes me feel kinda awesome.
Anyway.... I have high expectations of my favourite developers. So my expectations were through the roof for this level.... Did it meet them? Read on!
Ninja! is a slick and stylish looking obstacle course... not your generic boring obstacle course, nope. This one looks absolutely amazing with a lot of nice artistic touches here and there ...and it plays very uniquely. You'll need to pull off a few moves you didn't even know you could do in this game.
It plays like an absolute dream.. everything flows perfectly together and just feels absolutely satisfying to play. There's a few secrets here and there too for you secret hunters.
My only minor complaint is how I wish it was longer... but that's because I was having so much fun.
The description says (Act 1) though.. so I cannot wait for what's in store for us next.
Play this and play everything else Jaeyden has ever made, everything he touches is gold. Pure friggen gold.


Level Design: 9
Replay Value: 8
Aesthetics: 10
Fun Factor: 9
Originality: 9
Difficulty: 7
Length: 6


Overall Score: 9.4 (not an average)

Treasure Hunter 2 by Cham-R



Wonderful little level by Japanese author Cham-R... The guy who made Armageddon tipped me in on this person. ..And I liked what I saw.
This stage is part of a series of levels.. but this one was my favourite due to its quirkiness and originality. It just looks gorgeous and cute and plays uniquely as well.
Give this one a go but I also suggest checking out Cham-R's other stuff... there's a fun amusement park level, a cool rollercoaster one and Treasure Hunter 1 and 3 which are all worth having a look at.

Level Design: 8
Replay Value: 6
Aesthetics: 8
Fun Factor: 7
Originality: 8
Difficulty: 7
Length: 7


Overall Score: 8.4 (not an average)

Thursday, November 27, 2008

One December Night by uradone



Great Christmas level that makes you feel all warm and fuzzy inside. Beautifully decorated and designed ... excellent variety and a whole bunch of original and cool ideas.
The only complaint I have is that it's insanely easy.
Go play it anyway though for an awesome experience.

Level Design: 7
Replay Value: 8
Aesthetics: 8
Fun Factor: 7
Originality: 8
Difficulty: 2
Length: 7

Overall Score: 8.5 (not an average)

Mama Sackboy by DSKEmilio



A very weird and freaky but cool Mario level here.. You guide baby yoshi through all kinds of perilous situations...
What's cool is the amount of custom art in this level. There's your basic cast including Bowser.. but there's even Bowwow(sp?) and that Rugby enemy from Super Mario World.
I laughed so much the first time I played this one... especially when I had to climb GIANT Luigi at the end.
Even if it wasn't based on Mario.. then it'd still rock since the level design is weird but kickass.
Play it now!!

Level Design: 8
Replay Value: 6
Aesthetics: 8
Fun Factor: 8
Originality: 7
Difficulty: 7
Length: 7


Overall Score: 8.5 (not an average)

ICO (finished version) by Mushroom_Samba



A level based off one of my favourite video games of all time... ICO.
I'll admit it, I was quite sceptical at first. But this mindset quickly changed...
If you've played ICO before then you'll truly be able to admire all the effort and brilliance on display here. Even if you haven't played it.. read on anyway.
Mushroom_Samba has done something quite amazing. He has replicated the entire game. Not just one level.. no.. the entire game experience from start to finish. It's basically a summed up version of the game highlighting all the important aspects of it... from level design, to story... to atmosphere and many key moments in the original game.
You go through the level guiding a girl called Yorda while you overcome some more difficult platforming... You'll need to clear up certain areas to be able to continue along with her. She acts as a key to many of the level's doors.
I cannot think of anything I don't like about this amazing creation. Everything is very well designed in a simplistic yet intricate way. The level flow is absolutely perfect... variety's there also, and even a proper ending to the level.
This feels like a masterpiece from beginning to end.
This is the best LittleBigPlanet level I've played so far.
Go play this now.. and enjoy.

Level Design: 10
Replay Value: 6
Aesthetics: 10
Fun Factor: 9
Originality: 9
Difficulty: 6
Length: 10


Overall Score: 9.9 (not an average)

Wednesday, November 26, 2008

Zorro's Suicide Factory by ZorroTheMighty



I laughed quite a bit while playing this kickass level. The only downside I can think of is how short it is. I wanted more!
Anyway, .. Zorro shows you how killing yourself can be funny as hell. ..And hard sometimes too. To advance through this stage you need to figure out how to kill yourself in the rooms with numbers (there are 5 rooms total). This reminds me of an indie game I forgot the name of.. but in this game you also needed to kill yourself to win!
Zorro's level is actually a lot more fun than that game. The presentation is top notch, extremely stylish and slick design.. great consistency too.
I had an absolute blast playing this level. I just hope Zorro will create a 2nd (hopefully larger) one.

Level Design: 9
Replay Value: 5
Aesthetics: 9
Fun Factor: 7
Originality: 10
Difficulty: 7
Length: 5


Overall Score: 9.1 (not an average)

Yoran-Oran's level (JP)



An amazing Japanese level I've found somewhere a while ago...
This level is absolutely incredible when it comes to custom art and creations. What's cool is that you can win a lot of it too... Gameplay wise it's nothing too amazing or groundbreaking, but it's still a wonderful and great experience.
Give this one a go.
Oh and that phone call at the end of the video, I didn't get to it on time. Haha.

Level Design: 8
Replay Value: 4
Aesthetics: 9
Fun Factor: 6
Originality: 8
Difficulty: 7
Length: 7


Overall Score: 8.4 (not an average)

Space Oddity by RoboDracula



What a cool and stylish level this is. I almost felt like I was on the set of Stanley Kubrick, haha. Really though the colours are consistent with the movie which is fantastic.
In this level you're in a space station where you must ultimately destroy the robot AI.
There are awesome hazards to avoid.. really clever traps, this level is quite original. You even go out into space as an astronaut.. this level has an insane amount of variety.
And it only has something like 10 hearts.
You need to kick yourself in the head if you won't try this one out.

Level Design: 8
Replay Value: 7
Aesthetics: 8
Fun Factor: 7
Originality: 8
Difficulty: 9
Length: 9


Overall Score: 9.0 (not an average)

Rise of the Black Kaiser by Arcade-Fever



You know when I say "My only complaint is that your level lacks atmosphere."?
Look at this level, that's how you do it.... That's atmosphere.
In this level you fight through a volcanic mountain. Everything just feels so HOT!! There's a lot of difficult jumps you must make if you want to get the high score (I ranked so low, lol). And the enemy designs are absolutely beautiful.
There are 3 types of dragons in this level.... 1 which is trash mob.. then 1 mini boss and 1 HUGE boss. They all looked so amazing. Look at these if you want to know what you're up against for good creature design, authors.
What's actually really damn cool is that the author ramped up the difficulty for trash mobs by using the height of the ground. They're easy to kill in the beginning because you can easily jump on their heads.. but later it gets trickier because the ground gets a little harder to jump off. Very clever way of increasing enemy difficulty while not changing the actual enemy at all.
Anyway, I just loved playing this. It's a hard level.. but feels so satisfying when you're done. You really feel like you're inside a dangerous mountain that's hot as hell.
I only have 1 tiny complaint...... not enough variety in atmosphere. Since the author is so good at creating brilliant ambiance I would've liked to see some variety, but that may be a personal issue of mine.
Highly recommended !!!!!!!!!!!

Level Design: 7
Replay Value: 7
Aesthetics: 9
Fun Factor: 7
Originality: 8
Difficulty: 9
Length: 7


Overall Score: 9.3 (not an average)

Mr Rocket and His Army of Bobs by LuckyShot



What an amazing creation.
I am so impressed that there are still so many levels out there that kick this much ass and have hardly been played.
Anyway.. the art direction in this stage is absolutely beautiful, this level just looks great no matter where you look. On top of that.. it plays very uniquely and the level design is spot on.
There are a lot of different types of enemies you'll encounter too... But what I love that some levels just do so well is how often they switch up the gameplay. This one does it very well.
The only complaint I have with this level is the puzzle with the 3 lights. The lights should move quicker since it just really slows down the pace of the level in a bad way.
Go play this now. :]

Level Design: 8
Replay Value: 7
Aesthetics: 9
Fun Factor: 8
Originality: 8
Difficulty: 7
Length: 7


Overall Score: 9.4 (not an average)

Lord Lautrec and the Firelings by Nandroid



Do you like original level design that flows like silky smooth butter? Then this one's for you, and me.. and everyone.
There are so many ideas in this level, every bit you go through is and feels completely original and unique. This one really stands out to me in terms of originality. I mean, the author even came up with a cool way to wall jump.
It's a level that's easy enough to play through but very exciting at the same time due to the amazing setpieces.
Every moment and area of the level just feels so damn polished.... which is why the following stood out like a sore thumb. Once you meet Lord Lautrec he just won't shut up.. You have to sit through him blabbering on about lame stuff for about 20 seconds or so. This absolutely kills replay value. The whole scene needs to be skippable by pressing the circle button like any other conversations in levels. Major flaw, but can be easily fixed.
It's also a little on the short side but this can be forgiven due to the extreme complexity of certain areas.
Highly recommended. There's no way in hell you won't like this level.

Level Design: 9
Replay Value: 8
Aesthetics: 9
Fun Factor: 8
Originality: 9
Difficulty: 6
Length: 7


Overall Score: 9.3 (not an average)

KingSword Ep.2 by vegafoo



The first of this series is one of my favourite levels so far.. I gave it a 9.4 in fact.
Now lets talk about this one.. episode 2.
I'll be completely honest because that's what I promised to do.
When I started up the level I nearly facepalmed because a level template was used. Thankfully that was only for the first 1 minute of gameplay.
This one takes place at night again... and you have to infiltrate a castle and defeat an evil King (or Wizard? Big old angry guy).
Anyway, what's so cool is how you enter this castle..you start the stage outside, then go underground and meet up with some mole miners.... then you work your way up to the castle.
The castle is split into 3 very distinct sections, you must pass all these to go up to the final boss.
This may already be obvious (especially if you have played Ep.1)but the level design is absolutely incredible here. You never feel bored, never get stuck... you never stop having fun. In fact, I wouldn't mind playing this level again and again.
Hopefully Vegafoo continues the KingSword Episodes since the mood is always so kickass and the little hints of story here and there never cease to amuse.

Level Design: 9
Replay Value: 7
Aesthetics: 7
Fun Factor: 8
Originality: 8
Difficulty: 7
Length: 8


Overall Score: 9.3 (not an average)

Hare-Razing heights by Foofles



Another fantastic but incredibly unknown level. In this stage you go through some very tough obstacles to save bunnies and rack in points. The atmosphere is brilliant.. it feels dark scary and gritty.. There are plenty of amazing lighting effects and the creator made great use of dynamic camera angles to suit what you're doing.
There's also a pretty cool boss fight at the end... It really brings the entire level to an awesome climax.
Highly recommended, play it now and heart it. Foofles absolutely deserves more recognition.

Level Design: 8
Replay Value: 7
Aesthetics: 8
Fun Factor: 8
Originality: 8
Difficulty: 7
Length: 7


Overall Score: 8.8 (not an average)

Inverted Planet by Metal_Josh (and a bit of Silent Hill)



Because his Silent Hill level was so amazing I decided to check out more of his work.. This is his first level. It's actually a major contrast since the Silent Hill level focuses more on exploration and is grim and dark... while this is fun, happy, bright and has a lot of platforming.
It's actually really unique in that you must jump over hazards and collect points while the planet rotates. Kinda like that wheel bit in the MM level The Bunker but a lot more fun and exciting.
It's short but you have to check it out.

Level Design: 8
Replay Value: 8
Fun Factor: 8
Originality: 9
Difficulty: 3
Length: 2


Overall Score: 8.9 (not an average)


~~~In the video I mention his Silent Hill level which I won't show to prevent spoilers.. However, here is the written review~~~

Review for: Our Sanctuary Of Memories Vol. 1 - A Silent Hill tribute by Metal_Josh

This level is insanely creepy... there's even a pyramid head appearance which scared the crap out of me. Play it while you can .. hopefully it won't get moderated.
There are a lot of really cool and clever puzzles in this level. Quite a bit of fun exploration too. And a LOT of weird and scary moments. You HAVE to play this right now now now.
It'd be such a shame if this would get removed.

Level Design: 9
Replay Value: 6
Fun Factor: 6
Originality: 8
Difficulty: 6
Length: 7


Overall Score: 9.1 (not an average)

CCC Puzzlin Platformer by Miguel_Gordo



Miguel Miguel..... I'm impressed. This guy shows you how to make a level challenging but not frustrating one bit. It looks damn nice too.... very Green Hill Zone. hehe.
Anyway, this level isn't your standard cheap deaths thing. It's got all kinds of pretty hard jumps to make.. a really cool swinging segment and a pretty sweet end boss.
Everything in this level just felt so in harmony with each element. Beautifully crafted and wonderfully clean .. stylish too.
Highly recommended. You will love it.

Level Design: 7
Replay Value: 8
Fun Factor: 7
Originality: 7
Difficulty: 8
Length: 8


Overall Score: 8.9 (not an average)

Shadow Temple Ninja Enter the Sackboy by Kylemesa



I think I actually hate kylemesa.
I've played difficult levels I've often given up on...... but this one just made me want to keep going and going and going.
This level has some of the most INSANE PLATFORMING. It never feels too cheap, every time you die you know it's your stupid fault. This is one of the best obstacle courses I've played.
It's got all kinds of things, ultra hard platforming, a puzzle and .. oh right. I should introduce this part of the level properly.
You know the Bunker wheel right? That huge spinning wheel you always died on.
Well Bunker wheel is NOTHING compared to the insanely HUGE wheel on this level. It's like a platforming puzzle almost. God absolutely amazing but so hard.
You need to play and finish this level right now.
Did I mention the entire level is timed?
Play it!!

Level Design: 9
Replay Value: 9
Fun Factor: 6
Originality: 7
Difficulty: 10
Length: 9


Overall Score: 9.1(not an average)

Monday, November 24, 2008

Sackhouette series by Luckett_X






Both these levels look pretty fantastic and unique too. Very cool custom art.. great art direction.
But that's where my positive remarks in regards to these levels kinda come to a halt.
Like I said in the videos, the gameplay is just dull and not fun. The visuals weren't enough to keep me going. The only reason why I finished playing the levels in the first place was just to review them.
All bosses are also very basic and uncreative in terms of how you defeat them.
If you want eye candy, play these levels now. Just don't be expecting amazing level flow or gameplay.

Level Design: 7
Replay Value: 2
Fun Factor: 3
Originality: 8
Difficulty: 4
Length: 6


Overall Score(for both): 7.3 (not an average)

Veins by RagnarokRed



A level that puts you inside....... you guessed it, veins. As in the veins in your body. There is no level out there right now that looks anything like this. It's wonderfully designed, the flow could not be better... this level just never has a dull moment. Its length is also quite astounding as every area feels so thought through. The atmosphere is fantastic also, you actually feel like you're inside veins. This is helped by the little blood cells that flow through them and go past your little sackboy.
The difficulty is very well balanced also. Starts off easy and gets a little harder near the end.
One of the better levels around.


Level Design: 10
Replay Value: 8
Fun Factor: 8
Originality: 9
Difficulty: 6
Length: 7


Overall Score:9.7 (not an average)

Vacation by SkwerlChomp



Another first level. Well.. I gotta say.. for a first attempt at a level this is a job well done!
You're on vacation after dealing with The Collector (last story boss). This premise alone I think is very cool.. to continue where MM left off. Anyway, you're on a plane for a while.. everything seems lovely and safe until the engines start to fail. You crash land on a mountain in a mysterious place. Once you skilfully jump down some spiky rocks you notice you're in a jungle. You need to jump over quite a few hazards but it never feels tired or dull. The way you play this level just feels right, both challenging and fun.
The tone and atmosphere of the level also feels spot on. Very creative mind at work here.
The only downside is that it was so short! I wanted more. A lot more.
Hopefully the creator is continuing this story as we speak.
Play this, it's well worth it.

Level Design: 9
Replay Value: 4
Fun Factor: 7
Originality: 7
Difficulty: 5
Length: 3


Overall Score:8.5 (not an average)

Grinder by Jaeyden



One of the best multiplayer levels out right now (that's not a minigame).
In this level you race against the clock against your friends and also collect as many points as possible. Level design is insanely varied... and to top it all off it's also a fun single player experience.

Level Design: 9
Replay Value: 10
Fun Factor: 9
Originality: 9
Difficulty: 8
Length: 9


Overall Score: 9.6 (not an average)

Centralia - A Ghost Story by Catiers


WOW!!! That's the first thing I could think of after completing this masterpiece of a creation. This level looks absolutely amazing. It's HUGE and so detailed and varied. You start off just wandering around outside in the dark... then when you feel the level is already over you realise it's only the beginning. You're sent down into a scary mineshaft.
This level has everything, secrets, great atmosphere, excellent and challenging platforming, fantastic artistic level design, huge variety, an awesome boss fight and much much more.
So far this is the best level in this thread.
Play it right now!! And don't give up, there's a little surprise at the end.
I am astounded this only took the creators 2 weeks to complete. Keep your eye on these guys, they will no doubt create more amazing levels (lets hope so anyway).

Level Design: 9
Replay Value: 7
Fun Factor: 8
Originality: 10
Difficulty: 6
Length: 9

Overall Score:9.8 (not an average)

Armageddon! by Galactimus



AWESOME AWESOME AAAAAAAAAAAAAWESOOOMMMMMEEE
Hahaha. This level is absolutely fantastic. I think this one is now the most fiery level I've ever played.
Btw .... reviews I know I'll do a video review of (like this one) I'll keep very short from now on.
Anyway, play this right now... You'll have a blaaaaaassst.

Level Design: 9
Replay Value: 8
Fun Factor: 10
Originality: 10
Difficulty: 8
Length: 6


Overall Score: 9.5(not an average)

Sunday, November 23, 2008

The Puzzle Train by Link_AJ



This level made my food go cold, I just couldn't stop playing it.
You start off on a cool looking car (right away).. and your car bumps into a moving train which you must then jump on. That's when the race begins, this level is timed.
You move from carriage to carriage while the train is moving. But every carriage has very unique and different kind of puzzles or obstacles.
This is one of the coolest LBP levels I've played so far. It's just amazing and I can't wait to play it again to beat my previous time.
When you beat the level something awesome happens by the way.
Go play it now and enjoy!!!

Level Design: 9
Replay Value: 10
Fun Factor: 7
Originality: 9
Difficulty: 7
Length: 4


Overall Score: 9.6(not an average)

Space Commander 1954! by Curtland



Another great level! It's levels like these and the one before it that remind me why I love doing these reviews.

This level is story based and it's in black and white... But it does it well! Anyway, you're on a spaceship which is getting hit by meteors, you're sent to check it out.. only to find out your ship flips upside down and crash lands. Your ship is really huge so this was quite impressive.
Then you walk around on a strange alien moon like planet.
There's a bad guy on it who controls all the robots.. he's a pretty cool enemy who makes his appearances a few times before you have to fight him piloting a huge robot (this fight was awesome btw).
The level design and production is top notch.. great art direction too. Everything looks and feels just like an old black and white sci fi movie.
My only complaint is that the platforming elements are a little basic. But I really don't care since the setting and story were so awesome.
Highly recommended!!!

Level Design: 9
Replay Value: 6
Fun Factor: 8
Originality: 10
Difficulty: 5
Length: 7


Overall Score: 9.5(not an average)

Rise & fall of the Evil Lord (Part 1) by LLeonard


I almost can't believe this is the author's first level. Once you hop into this stage you will probably feel the same way.
Where to begin...... This level felt so damn fresh, so many little contraptions were so original and extremely creative. The art direction in this stage is also gorgeous... so obviously the atmosphere is great.
You're in a jungly temple and you have to work your way through. I hope this is the first part of many so we can find out more about the backstory as it's quite intriguing.
I had an absolute blast playing this... so many surprises and quite a few WOW moments. I wouldn't mind playing this level again since there are a few secrets here and there.
Everyone will love this level. It's unique as hell and is so much fun to play.
I have no complaints about this level other than the fact that I want to see more!
Very highly recommended.

Level Design: 9
Replay Value: 7
Fun Factor: 9
Originality: 9
Difficulty: 8
Length: 7


Overall Score: 9.6(not an average)

KingSword Ep.1 by vegafoo



These good levels just keep coming and coming. You people are amazing.
This one is absolutely incredible. The atmosphere is so strong and has a huge present in this stage. Vegafoo is one artistic and creative person... The lighting is incredibly good with your sackboy running over hills as a completely black silhouette to a ride on a boat against the blue waves. This level just looks incredible no matter where you look... and it doesn't stop here.
The design, oh my god. You walk from your homeland into dangerous Orc territory which consists of a huge castle with lots of brilliantly designed original enemies, mini bosses and one major boss. Words can't express how impressed I am with this creation.
The flow is fantastic and the length is astounding.
This is a MUST PLAY!!!!! Go play it right now! You will not regret it.

Level Design: 9
Replay Value: 8
Fun Factor: 9
Originality: 8
Difficulty: 7
Length: 8


Overall Score: 9.4(not an average)

Invasion! by Jaeyden

What an incredible level this is.. damn.
Just a dream to play through... visuals are fantastic and original... the gameplay constantly changes but keeps things alive and interesting and it's not too easy either.
Got nothing much to say about this other than PLAY IT NOW!!!!!!!

Level Design: 10
Replay Value: 7
Fun Factor: 8
Originality: 10
Difficulty: 8
Length: 5


Overall Score: 9.6(not an average)

Robotic Automatic by RagnarokRed

He says it's unfinished... I say he's too modest. This level is amazing and already feels like a finished product.
RagnarokRed likes to surprise you by putting you in situations you wouldn't expect. ..And that's exactly what he did with this level again. This guy is full of original and very creative ideas I'd like to know what he eats for breakfast.
This stage is set in a pretty huge battlefield(on an airship.. I think). It looks gorgeous and plays unlike anything you've played before. The difficulty scales well and ramps up nicely near the end.. But since the creator is fair with checkpoints you'll never find yourself feel frustrated. The flow is so ultra smooth and interesting, not at one point did I not know where to go next. Every object, point and hazard feels perfectly placed.
All the creator needs to do is make it feel like more of a battlefield by using more effects and maybe some moving lights that shake back and forth from time to time to really make it feel like a war... the atmosphere feels a little more sedated compared to his last level so I'm sure he will be fixing this.
Play this level right now. It's amazing.
(Just rerated the level as a new section has been added which adds lots of awesome)

Level Design: 10
Replay Value: 9
Originality: 9
Difficulty: 7
Fun Factor: 10
Length: 7


Overall Score:9.8 (not an average)

Hea Ven Hell can be fun by Emufire

Let me just say this right away.....
This is the most intelligent level ever created in LittleBigPlanet. Emufire has created something amazing and wonderful. One of the best puzzle platform levels I have ever played... even outside of this game.
Everything is incredibly well designed, every little shape.. detail.. is all thought through.
Basically the way this level works is that as you go through it you keep dissolving areas of the stage. When you do this.. parts of the stage fall together magically so you can continue on.
Brilliant, just brilliant!!! Play it to see it for yourself, it's amazing how well planned out this level is.
I cannot wait to see what the author has in store for us next.
My only tiny complaint is that the artistic direction is weak or ... not really there. It's completely understandable since everything is built in this level to function, not to look good. But at the same time this level could do with a little bit of style. Maybe a 2 tone colour scheme or something. That would make this level one of the best ever made..
We'll see what happens.
There is one minor glitch in the level also.. but it's so minor I'm just mentioning it here for the author. At the start of the level (after you descend onto the elevator thingie..) you can actually fall through the floor if you try hard enough.. and skip the entire level. It's inbetween a small green block you can fall.
In the meantime.. Set aside 15 minutes or so to... PLAY THIS NOW!!!! Right now. Highly recommended!!
And please show the author some love.

Level Design: 10
Replay Value: 9
Originality: 10
Difficulty: 8
Fun Factor: 9
Length: 10


Overall Score: 9.8 (not an average)